In this guide, i will help you to find the effect of the sigil stone. This will help you to find your own stat in auction or monster.
Sigils names are broken in to 2 sections: The first part may
have 1-2 words which list the secondary stats. The second part lists
1-2 words that describe the main stat.
Example: Holy HoxGhost Fire Sigil.
Holy Hox is part 1 which means increases spirit by 1-2% but it is a secondary stat.
The main stat is Ghost Fire which is +5% damage to ghost flame.
This sigil has the stats of:
Example: Holy HoxGhost Fire Sigil.
Holy Hox is part 1 which means increases spirit by 1-2% but it is a secondary stat.
The main stat is Ghost Fire which is +5% damage to ghost flame.
This sigil has the stats of:
Notice there is no word for combo rate on here. There may
be other secondary stats that are not even listed. Especially if the
sigil is an uncommon or epic one, it will have multiple secondary stats
not listed in the name.
CTRL+F (INSERT KEYWORD, EXAMPLE: MAGIC CRIT / ATTACK)
Name
|
Effect
|
Flowing
|
1%-3% attack speed any equipment type
|
Death Ward (ward)
|
(head) , decrease magic crit damage by 6-12% mostly 12% sigils
|
Lotus (red lotus fury) |
5% fire attribute boost when using a fire type attack
|
Mercy
|
sigil any slot type, equipped by "rod"
|
Mist
|
magical crit hit rate 2% (body) when equiped by certain weapon OR (head piece) unconfirmed 1% spirit
|
Polar Ward (ward)
|
(head) decrease physical critical damage by 6-12% mostly 12% sigils
|
Wealth (wealth gathering)
|
money drop by 1-3% any type of slot
|
Skyfire
|
(hand slot) meteor strike damage increased by 7%
|
Fierce Mourn
|
equipped with warhammer (feet slot) bonus
|
Falcon Place
|
equipped with warhammer (head slot) bonus
|
Shadow Place (shadow)
|
(head) 5% damage when equipping an "attributed" dagger
|
Shadow Polar
|
(feet) +10% physical critical when equipped with a dagger
|
Shadow Mist
|
2% magical crit hit rate when equipping a dagger
|
Shadow Beast
|
(head) 5% damage when equipped with a "phyiscal" dagger
|
Remaining Shadow
|
(hand) +5% damage crippling assault
|
Attacking
|
equipped with sword
|
Ghost Fire
|
(hand) +5% damage to ghost flame
|
Shadow Dancing
|
(hand) +7% damage to dance of eath
|
Attacking Polar
|
(feet) +10% phyiscal critical hit when equipped with a sword
|
Polar
|
(feet)+10% physical critical hit when equipped with specific weapon (based on sigil name), (head)phyiscal damage decrease
|
Place
|
(head) a weapon attack increased by 5% when equipped by an "attributed" weapon (depends on name of sigil, like attacking would be sword
|
Attacking Place
|
(head) +5% damage when equipped with "attributed sword"
|
Violent
|
equipped with fist glove
|
Violent Flame
|
(body) 2% phyiscal critical hit rate when equipped with a fist glove
|
Violent polar
|
(feet) +10% physical critical hit when equipped with a fist glove
|
Blessing Cat
|
Luck by 1-3% any slot
|
Frost Bolt
|
+3% freeze shot (weapon); or +3% stun shot (hand)
|
Electric Wave
|
(hand) +5% damage shockwave
|
Frenzy
|
Furious Strike + 3% (hand)
|
Peace
|
(any slot) passive healing 1-3%
|
Permeation
|
(any slot) sp +1-3%
|
Burning Flame
|
fire resistance +1-3%
|
Burning (on main stat area of name only)
|
Incinerate skill (thanks to charlotte)
|
Hellhound
|
(hand) +5% demonic strike
|
Fury Flame
|
2% phyiscal critical hit rate when equipping a polearm
|
Fatal
|
phyiscal critical hit by 1-3%
|
Fury Bear
|
Strength by 1-3%
|
Shield
|
increase ability to rebound phyiscal damage you suffer by 25%
|
Abhoring
|
agression 1-3%
|
Fast Sequence
|
1-2% magic attack speed
|
Holy Healing
|
1-3% healing (any slot)
|
Hard Attack
|
Magical critical hit +1-3%
|
Recovery
|
4% healing (hands)
|
Mourn
|
10% magic crit when equiped with whatever weapon it specifies (feet) OR a stat 20% changed into magical crit (waist).
|
which sigil should be used for warrior attacker type? =)
ReplyDeletehow to take out stone after put it into socket? thank you
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